Dischord

            Music composed and programmed by Marcus Alessi Bittencourt
 
 

            The music for Dischord is a piece of Musique Concrète, projected by a quadraphonic sound system and realized in real-time by an algorithm programmed with the MAX/MSP environment.
            What you hear is the interaction of five (or optionally six) constituent sound elements :
 


            The MAX/MSP program responds to stimuli from the dancers as they cross the system of three laser beam-breakers positioned on stage. By crossing a beam breaker, a dancer influences the density (rate of the appearance) of the concrete sounds of the collection associated to that particular beam-breaker. When two of the beam-breakers are crossed simultaneously, one bell sound is played at a random location. When the three beam-breakers are crossed simultaneously, an arpeggiated chord of three to seven bells is played. The comparison between the densities of the three layers of concrete sounds and the density of the bells yields the changes in the drum patterns.

                  Listen to an excerpt of the music in MP3 format.
                 See a video of the first performance (quicktime movie).



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